Rabu, 26 Oktober 2016

Samsung Gear S3 Arrives November 18



In the market for a new smartwatch? Then do consider the Samsung Gear S3 as it will be available from November 18 2016, starting at US$349.99. Pre-orders in the US start this coming Sunday, November 6 2016.

The watch will be available through retailers like Best Buy, Amazon, and Macy's, as well as wireless providers and Samsung's website.

Like its predecessor, the timepiece features a rotating bezel and comes in two designs—the rugged Samsung Gear S3 Frontier and the sleek Samsung Gear S3 Classic. An LTE version of the former will be available via AT&T, T-Mobile, and Verizon.
The Samsung Gear S3 is water- and dust-resistant, and offers "military-grade durability to protect against extreme temperatures, scratches and impact," Samsung promised. You can, of course, also customise it to match your outfit or mood, thanks to thousands of watch faces and the ability to swap out the band for any 22mm offering.

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The watch features a built-in GPS, letting you monitor your fitness activities, share your location with friends, or use an SOS feature in the event of an emergency. You can use it with Samsung Pay to purchase items from your wrist "virtually anywhere you can tap or swipe a credit or debit card," Samsung said.

The LTE version lets you receive texts and alerts as well as listen to music, track fitness routes, and download apps even when your phone is stowed away. All models have a built-in speaker and microphone, so you can take calls without reaching for your smartphone.

Kamis, 20 Oktober 2016

Nvidia Expects 20-Year Relationship With Nintendo Thanks to Switch


Sony and Microsoft have aligned themselves with AMD for current-generation console hardware and those relationships look set to continue. However, for the next-gen Switch, Nintendo chose AMD rival NVIDIA, supplier of the NVIDIA Tegra processor.

This high-end System-on-Chip (SoC) is what powers the heart of Nintendo's next home console.

Last week, NVIDIA revealed during an earnings call that its gaming revenue increased by US$463 million compared to Q2, according to NeoGAF. "I guess you could also say that Nintendo contributed a fair amount to that growth," said NVIDIA CEO, Jen-Hsun Huang, said during the call.

While the world has not yet seen the Nintendo Switch, Huang pointed out that NVIDIA has been working with the gaming giant for two years on the Nintendo Switch and "several hundred engineering years have gone into the development of this incredible game console."



Remembering that this is an earnings call aimed squarely at investors, Huang shared how extremely positive he is about the Switch. "I really believe when everybody sees it and enjoy it, they're going be amazed by it. It's really like nothing they've ever played with before," he added.

Huang also highlighted a key point about NVIDIA's relationship with Nintendo.

It is well known that Nintendo looks into investing in hardware architecture for the long term. You need only look at the NDS/2DS/3DS to see that. So he believed it will be the same for the Nintendo Switch going forward; he envisioned, "a relationship that will likely last two decades."

It's a fair point to make. If the Nintendo Switch is successful, then Nintendo will certainly want to follow it up with a Nintendo Switch 2 in five to eight years time. NVIDIA will be front of the line to provide the SoC for that machine, too. Even if the next-gen console fails, Nintendo will likely want to maintain the relationship it has built with NVIDIA's engineering team to help create whatever comes next, even if it ends up being a smartphone.

Review : Google Daydream View


Cardboard is cheap. Gear VR only works with Samsung phones. The pricy Oculus Rift and HTC Vive require an expensive gaming PC and loads of setup, and the PlayStation VR needs a PS4.

Virtual reality is hard.
But for $79, £69 or AU$119, Google's new Daydream View could be the break we've been waiting for.

It's a soft cloth eyebox that turns any compatible phone into a VR headset, and it comes complete with its own Wii-like motion controller for manipulating objects and menus in VR.

It's the easiest VR to use by far, But does that mean you should run out and buy one? Not necessarily. Not yet, anyhow.

Magical but murky
One of the pitfalls of most VR is the number of cords, ports and things you have to adjust. The Daydream View puts them all to shame. Here are the steps to set it up:

Open the headset's front door and remove the included controller
Turn on your phone (if it's off) and place it on the door
Close the door, place the headset on your head and adjust until the image looks clear
Adjust the straps
Hold down a button on the controller to calibrate, and start playing.
That's it. No adjusting the lenses, no fiddling with pairing procedures, no ports or cables to plug in. The phone automatically pairs with the headset and adjusts the screen to the correct position, like magic.

Once you're inside, the included motion controller makes navigating menus a breeze. Just point where you want to go, and a little mouse cursor follows your motion quickly and accurately.

Just know that "easy" doesn't mean "perfect."

When I handed the Daydream View to my colleagues, many of them instinctively put it on the wrong way. The curved straps are supposed to rest on top of your head (like a crown) but it's tempting to cinch them down like a pair of ski goggles -- which isn't terribly comfortable.

And though the Daydream View is almost entirely made of soft, cushiony fabric instead of hard plastics, that didn't stop my wife and colleagues from complaining how front-heavy it was with a large Pixel XL phone inside. Even if it weighs less than a pound (roughly 0.85 lbs with the phone) there's still potential for neck strain over time.

The image quality is good -- I definitely felt like I was somewhere else! -- but it's not going to fool anyone who doesn't want to be fooled. And I often found I had to recalibrate the headset and controller in the middle of a session (it's easy -- just hold down the home button).

I even found a bug that makes VR totally unusable until I reboot the phone -- though I understands a software fix for that is coming soon.

Here's the rub: unless you have a Google Pixel or other Daydream-certified phone, the Daydream View won't work at all. That's by design: Google's pitch is that Daydream can keep you from getting sick in VR by ensuring both phones and apps meet a certain quality standard.

But that means a murky future for Daydream, because we honestly don't know how many phone manufacturers and app developers will wholeheartedly support Google's new platform -- or if the results will be as good as these preliminary ones. Even the 5-inch Pixel offers a lesser experience than the 5.5-inch Pixel XL, because its screen is lower-resolution.

Kamis, 13 Oktober 2016

Intel Invests $250M in Autonomous Driving


Intel CEO, Brian Krzanich, just announced a US$250 million investment in self-driving cars. During a keynote speech at the LA Auto Show's Automobility conference, the company revealed plans to "make fully autonomous driving a reality."

"These investments will drive the development of technologies that push the boundaries on next-generation connectivity, communication, context awareness, deep learning, security, safety, and more," Intel said in a press release.

The firm's investment arm, Intel Capital, plans to spend more than US$250 million over the next two years—specifically on the Internet of Things (IoT) as it relates to transportation and technology that can minimise risk while improving efficiency. Intel is also looking at organisations that use data to make automated driving systems more reliable.

At the heart of autonomous driving is the ability of the car to see, interpret, and act on everything around it. That requires cameras, radar, sonar, GPS, and LIDAR—each of which generate KiloBytes of data every second.

"Just as oil has transformed our world over the last century, data is poised to evolve our world for the next hundred years—and beyond," Krzanich (pictured) wrote in an Intel editorial. "Data is truly the new currency of the automotive world."

During Tuesday's conference, Krzanich warned the crowd of automotive and tech representatives of a 'data deluge' expected from autonomous cars. A single vehicle, he explained, can produce some 4 Terabytes of information a day just from embedded sensors and systems.

"As is, data has the potential to radically change the way we think about the driving experience: as consumers, as automakers, as technologists, and as citizens of our communities," Krzanich said.

This week's announcement is part of Intel's on-going work with automakers and system suppliers to help integrate advanced technologies into cars.

In September, Intel joined the 5G Automotive Association in a bid to define how next-generation cellular networks will talk to connected vehicles.

SUSE Linux Enterprise 12 Service Pack 2 arrives



Enhancements to SLES 12 SP2 are across the board. They range from improved networking to greater hardware support to fundamental Linux improvements.

First on the list, SUSE claims a ten-fold increase in packet processing via software-defined networking (SDN). The new SLES combines Open vSwitch with the Data Plane Development Kit (DPDK). DPDK is a set of libraries and drivers for fast packet processing. End result? Faster, more flexible networking. This is a important for telecom providers that are adopting SDN and virtual network functions (NFV).

SUSE is also reducing downtime and improved I/O performance through persistent system memory applications by supporting Non-Volatile Dual In-line Memory Module (NVDIMM). This is a new kind of memory that save data in seconds and make data immediately available on reboot. NVDIMMs combine RAM speed with flash memory persistent storage, and, of course, high prices. But, if you need high-availability, SUSE and NVDIMM is a tempting combination.

Scott Farrand, Hewlett Packard Enterprise's (HPE) VP of Platform Software, said, "Next-generation applications, especially database and analytics applications, require new levels of performance. Through close collaborative engineering, HPE and SUSE have enabled support for NVDIMM technology on SUSE Linux Enterprise Server 12 SP2. This allows customers to begin achieving and exceeding performance requirements for next-generation applications."

SUSE also continues to push forward its market-leading mainframe Linux. This new version features improved IBM Power Systems LC and OpenPOWER servers support. For example, it now supports bare metal

The new SLES also reduced downtime for large-memory IBM POWER-based systems. It does this via minimized memory initialization times for server restarts along with high availability and geo clustering support for IBM POWER.

SLES also now includes support for the ARMv8-A architecture. You can even run SLES 12 SP 2 on a Raspberry Pi 3. More practically, SLES 12 SP 2 is one of this processor's first commercially available enterprise Linux platforms.

One nice universal feature is that SUSE has improved its service pack (SP) implementation. In the past, you had to upgrade from one SP to another step by step. With "skip service packs" functionality customers can jump directly from SLES 12.0 to SLES 12 SP2.

The new SLES also boasts simplified access to the latest packages and technologies via SUSE Package Hub integration with SUSE Customer Center. This enables customers to seamlessly obtain the latest open-source modules and package updates.

Finally, SLES SP2 images are available for public cloud infrastructures, These include Amazon Web Services (AWS), Azure, and Google Compute Engine.

"SUSE Linux Enterprise 12 SP2 has already earned rave reviews from partners and beta testers worldwide," claimed Olaf Kirch, SUSE VP of SLES Enterprise Engineering. "SUSE is committed to enabling customers to bring their state-of-the-art solutions to market faster by leveraging the latest technologies."

So, as you consider which Linux to use for your enterprise, keep SUSE in mind. It has everything businesses need.